Keeping up with the metagame is a must if you’re looking to climb up the League of Legends ranked ladder. Each balance patch can shift the champion power rankings and some characters may fall behind the rest of the competition. While it’s still possible to master them and carry your team, you’ll spend far more effort trying to get to the top.
Knowing the worst-performing champions in League can be a double-edged sword. You’ll likely build a better champion pool by avoiding the underperformers, but it may also cause you to tilt when someone on your team picks them.
While Riot Games doesn’t share the win rates of champions, websites like OP.GG use the data from all of the solo queue matches played at different rank tiers to find out the average win rates of all champions. The champs with the lowest win rates don’t always stay at the bottom of the pack, however. A couple of balance patches can fix their shortcomings and they may suddenly find themselves toward the top end of the win rate charts. You’ll need to pay close attention to the meta and any upcoming changes to ensure that you’re up to date.
While the following champions have been behind the competition in terms of win rates recently, that doesn’t mean they should be avoided at all costs. Pros still find ways to implement champions like these into their lineups and players who master them may make up for their shortcomings with their experience.
Here are some of the champions with the lowest win rates on League’s current patch.
Ryze – Win rate in Patch 12.11: 42.85 percent
Ryze has never been the easiest champion to play in League. Mastering him always requires some time, and his win rate in the game shows that. While he’s still one of the more powerful mid laners if used correctly, his win rate seems to plummet with every patch. The champ has a 42.85 percent win rate in Patch 12.11, according to OP.GG.
Ryze hasn’t changed much in the recent seasons. In the current season, the case is no different. Although, with many other mages having powerful tools to outplay their enemies in the mid lane, it’s tough for Ryze to come out ahead.
Ryze’s ultimate isn’t to use, as well. It requires proper communication and strategy, which as we all know is often hard to pull off in solo queue.
Gwen – Win rate in Patch 12.11: 45.22 percent
Gwen isn’t the easiest champion to play and thus has always boasted a low win ratio in solo queue, despite being hugely popular among pro players in competitive leagues. Still, with her receiving nerfs in Patch 12.11, her win rate has dropped even lower. It’s now 45.22 percent, which is the second-lowest in the game.
In the latest update, her bonus resistances while inside Halloweed Mist have been decreased. This, combined with a minor nerf to her Skip ‘N Slash, seem to have made a major difference to her viability in the top lane.
Gwen should still be a decent option for top laners, especially in pro play, when the team’s synergy is on a much higher level. In solo queue, however, it’s an entirely different story.
It looks like Gwen has been a major problem for the developers to balance. She has received buffs or nerfs in four patches this season.
Aphelios – Win rate in Patch 12.11: 45.86 percent
200 years later, Aphelios is still one of the most annoying AD carries to play against. Nevertheless, Riot has been targeting him with nerfs for a couple of patches now, and with the solid weakening of the healing mechanics in the game with Patch 12.11, his win rate has dropped even lower. Right now, he has a 45.86 percent win rate.
Though in the current meta, Aphelios can still snowball the game efficiently and become a force to be reckoned with, it has never been easy for everyday League players. As a result, his win rate has always been on the lower side of things. With the recent nerfs to the champion, though, it has been even harder to get ahead on Aphelios.
Lee Sin – Win rate in Patch 12.11: 46.01 percent
Lee Sin was one of the first champions to be added to the game. His kit remains unchanged, with a few tweaks here and there throughout history. And it’s all for a simple reason—his abilities allow him to be one of the best junglers available.
Still, Lee Sin is a perfect example of a champion that is easy to play but incredibly tough to master. Thus, his win ratio is one of the lowest in the game, currently sitting a 46.01 percent.
He can clear the jungle easily and his mobility allows him to roam the map at a rapid speed, making him one of the most efficient jungler, especially in the early game. Doing so properly, however, requires in-depth game knowledge, excellent pathing, and superb mechanical skills, which, as we all know, need a solid amount of hours invested.
Taliyah – Win rate in Patch 12.11: 46.71 percent
Taliyah was one of the strongest champions in Patch 12.10. Many said, however, that she was too strong, and Riot hit her with nerf hammer in Patch 12.11, leading to her win rate dropping to 46.71 percent, the fifth-lowest in League currently.
What made Taliyah so strong in the previous patch was her high damage and her ability to easily roam from one lane to another. With the nerfs to her Threaded Volley and Unraveled Earth, though, her camp clear in the jungle and wave clear in the mid lane has been lowed down.
What’s more, she can no longer cast Weaver’s Wall within three seconds of dealing non-proc damage, which can make her unable to roam in the pivotal moments during the game.
That being said, she’s still a viable champion. She has always been a champion that needs mastering.
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